![]() ![]() ![]() Normal tasks have both a Difficulty Level and a Resistance. The degree of success is determined by how many more stones the winner put in. Opposed tasks are handled by comparing how many red stones each character has allocated to the struggle, with the character who has put in more winning. Allocated stones are then compared to determine success or failure at tasks. These stones, initially equal in number to the character's "Energy Reserve" statistic are allocated to powers, attacks, and defenses by the players and GM. The central game mechanic is the allocation of energy/effort, in the form of "red stones". ![]() : 284 The game featured tactical resource management, something originally made popular in the indie RPG movement. The next Marvel RPG would be The Marvel Universe Roleplaying Game (2003), published by Marvel itself, which was even more short-lived than TSR's previous game. The SAGA-based Marvel Super Heroes Adventure Game (1998) lasted into 2000, and after that, TSR's long history with Marvel came to an end. ![]()
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